(6) Carlsen,Magnus (2835) - Caruana,Fabiano (2832) [C42]
2018 World Championship London (6), 16.11.2018
[Sam Shankland]
Yesterday was the first game where I thought Carlsen was under any real pressure, and today was the first day where he was in serious danger of losing. I don't know who will be less happy with today's turn of events. Much like game one, one player should not be encouraged to be lucky to survive with white, and the other player can't be happy about not taking one of what will probably be very few chances to score a full point. Beating 2800+ guys is tough! 1.e4
Magnus opts for 1.e4 for the first time. I wondered if Caruana would want to play the Petroff, sticking with his main and best opening but eschewing any surprise value. I mostly expected something else since he has at least so far ditched the QGA, but it looks like at least for now, he is happy to stick with his guns. 1...e5
2.Nf3
Nf6
3.Nxe5
d6
4.Nd3
This is a trendy new move as of 2018, but I can't imagine its the most testing try. [4.Nf3
Is the main move. There follows 4...Nxe4
And now both d4 and Nc3 are serious tries to fight for an advantage. Caruana has faced both these moves many times in the past couple years.] 4...Nxe4
5.Qe2
Qe7
6.Nf4
Nc6!?
Initiative a funny forced sequence, but both players were undoubtedly ready for it. [6...Nf6
Also looks fine. I have a hard time imagining White getting anywhere in these symmetrical endings. Still, boring as they appear, they can liven up. Caruana's game with Kramnik in the Candidates saw a quick queen trade as well, and a full point was passed back and forth more than once as the position got complicated and the players got low on time.] 7.Nd5
Nd4!
8.Nxe7
Nxe2
The position is really weird, but funnily enough, it seems balanced. White cannot make use of the extra tempo with both knight ransacking the other side's back rank. 9.Nd5
[9.Bxe2
Bxe7
Is obviously equal; 9.Nxc8
Nxc1
Leads nowhere for White either] 9...Nd4
10.Na3
[10.Nxc7+?!
Grabbing the rook leads to trouble 10...Kd8
11.Nxa8?
(11.Bd3!
Nxf2
12.Kxf2
Kxc7
Should be equal) 11...Nxc2+
12.Kd1
Nxa1
The loose f2 pawn will be White's undoing.] 10...Ne6
11.f3
N4c5
12.d4
Nd7
13.c3
Both players were still playing fast. Black's knights have been booted all the way backwards from their prevously impressive posts on e2 and e4, but he retains a very solid position and doesn't have any weaknesses. 13...c6
14.Nf4
Nb6
15.Bd3
d5
16.Nc2
White's moral advantage of slightly better coordination is more or less meaningless. When I woke up and this position was on the board, I expected another fast draw, not to have to wait 5 hours until after lunch to write about the game! 16...Bd6
17.Nxe6
Bxe6
18.Kf2
h5
19.h4
Nc8
20.Ne3
Ne7
21.g3
c5
22.Bc2?!
This move was the start of Carlsen's troubles. Bringing the bishop to b3 to pressure the d5 pawn might seem natural, but it was a decision he later likely regretted as the bishop became a target and didn't accomplish very much. [22.Ng2
Magnus foung this maneuvre later, and he should have done it here as well. White still retains a moral advantage that is very, very unlikely to yield a full point.] 22...0-0
23.Rd1
Rfd8
24.Ng2
White makes the positional threat of dxc5 followed by Be3 to make an isolated d5-pawn. I was not at all surprised to see Caruana play cxd4 in response, but I found it a little strange he did not make the move immediately. 24...cxd4!
25.cxd4
Rac8
26.Bb3
Nc6!
The knight is coming to a5, when is becomes clear the bishop on b3 is doing more harm than good for White's position. 27.Bf4
Na5
Now White has some problems to solve. 28.Rdc1
Very necessary. [28.Bxd6?
Nxb3!
29.axb3
Rc2+!
An important in-between move. Black takes the second rank and White is in trouble.] 28...Bb4
29.Bd1
Nc4
30.b3
Na3!
This was Black's only serious try. The knight will be good on b5, and he is hoping to use the a2-pawn as a long term weakness. [30...Nd6
I guess this could transpose, but it does allow Bxd6. 31.Rxc8
(31.Bxd6!?
I am not convinced that the bishop pair matters here since White has no bad pieces. If his bishop was on e3 he would be much worse, but as is, it is on the right color complex and will not magically move to a dark square. With moves like Bf3 and Ne3 coming I can't imagine White having any serious issues.) 31...Rxc8
32.Rc1
] 31.Rxc8
Rxc8
32.Rc1
Nb5
33.Rxc8+
Bxc8
34.Ne3
Nc3
35.Bc2
[35.a4
In light of the problems White faced in the game, it may have been worth considering to play a4 to avoid the weakness on a2. He voluntarily gave up the light squared bishop later anyway. 35...Nxd1+
36.Nxd1
f6
Black is slightly better and will press, but I have a hard time seeing him win. Ne3, Bf4, Kd3 looks very hard to break down.] 35...Ba3!
Preventing a2-a4. It will be very hard to hold onto this pawn. 36.Bb8
a6
37.f4
Bd7
38.f5
Bc6
Now Nxa2 is an honest to goodness threat. 39.Bd1
A sad necessity, also highlighting why I think a4 earlier on may have been worth considering. 39...Bb2
[39...Nxd1+!?
40.Nxd1
Leads to a similar ending to the one after 35.a4, but here the pawn is fixed on a2, and f5 is vulnerable too. I still think it should be a draw but White's defense will be tougher.] 40.Bxh5
Ne4+
[40...Nxa2!?
I would have certainly gone for this one, hoping to use the potential for an outside passed pawn. Caruana's choice is not bad of course.] 41.Kg2
Bxd4
42.Bf4
Bc5
White's position should be defensible. What Magnus chose to do next made his life tougher, which is the first step towards losing the game. 43.Bf3
Nd2
44.Bxd5!?
[44.Nd1
In hindsight, this may have been a better choice. I do think the game move should hold, but White's margin for error was very slim. 44...Nxf3
45.Kxf3
d4+
46.Ke2
Be4
47.g4
White is worse but hanging in there. Nf2-d3 is a real plan. 47...Bb1
48.Kd2!
The pawn is taboo. 48...Bb4+
(48...Bxa2?
49.Kc2
) 49.Kc1
Bd3
50.Nf2
Be2
51.g5
Be1
52.Ne4
Bxh4
53.Bg3
This computer line shows White holding, but I can understand why Magnus would not be keen to enter it. If he was confident the piece down position was a draw, one cannot berate him for making that choice.] 44...Bxe3
45.Bxc6
Bxf4
46.Bxb7
Bd6
47.Bxa6
Ne4
48.g4
Ba3!
An important move, without which White would hold easily by playing a2-a4 and keeping the bishop defending b3. Now White must lose one of his queenside pawns. 49.Bc4
Kf8
50.g5
Nc3
51.b4!
Magnus correctly chooses to leave himself with the pawn the furthest away from the kingside. 51...Bxb4
52.Kf3
This is a very difficult endgame to play, judge and assess, but I'll share my general impressions. The bishop on c4 lasering down on the f7-pawn means that sooner or later, Black will be forced to play f7-f6. Then, White probably will not want to take the pawn unless forced to- he still has a plan to bring the king to g6 to attack the base of the pawn chain, since he can play gxf6 anytime. If White takes on f6 and Black can recapture with the pawn, he will never be able to take Black's last one. 52...Na4
53.Bb5
Nc5
54.a4
f6
As previously mentioned, Black was forced to play f6. Now, I think his best winning plan is to try to force the g5/f6 pawn tension to resolve. If white ever plays g6, Black can blockade the a-pawn with his knight, bring the bishop to the c1-h6 diagonal to let the king join the fight, and he will probably win. White should never let this happen and if forced to resolve the tension he must take on f6, though this is also not ideal. 55.Kg4
[55.g6?
A move like this illustrates my point nicely. 55...Bd2
56.h5
Ke7
57.a5
Kd6
Black will win the a5-pawn and the game. White needs to leave the kingside pawns as they were to keep some annoying counterplay with a potential passer that Black will need to pay attention to.] 55...Ne4!
Black ups the pressure on the g5-pawn. He really wants it to move. 56.Kh5
Now Kg6 is on the agenda. Black's king is clearly needed to defend the kingside, and if Kg6 comes next, it will be an easy draw. 56...Be1!
Black freezes White's king by attacking the h4-pawn, preventing it from going to its desired destination. [56...Bd2?
It would be foolish to only think about Black's plan. White gets the king to g6 and draws easily since g5 cannot be taken. 57.Kg6!
fxg5
58.hxg5
And now Bxg5 would allow Bd3, while Nxg5 would allow f6. The game is drawn.] 57.Bd3
Nd6
58.a5!
I like Magnus' decision. The a-pawn was never a threat to queen and could only serve as a distraction for Black's pieces, so he takes his one and only chance to force Kg6 through, even at the cost of a pawn. [58.Kg4
The machine prefers to wait. I don't know if Black can win, but he has serious attempts. For instance, 58...Nf7
Is a good start. Black wants Bd2 and to force a resolution of the pawn tension, giving him one fewer weakness to worry about, the security that the f6-pawn will never be captured, and the g7-square for his king. 59.Bc2
(59.Bc4?
Ne5+
) 59...Bd2!
60.gxf6
gxf6
61.Kf3
This position might be a draw, but I am not as confident in this as I am about the one with the king on g6.] 58...Bxa5
59.gxf6!
[59.Kg6?
Bd8!
And White will not be left with a passer. After 60.gxf6
Bxf6!
61.h5
Nf7!
Black prevents further trades, and with no passed pawn, there is no counterplay. Black will eventually win.] 59...gxf6
60.Kg6
Bd8
At this point, I think Black will win if he can get his king to h8. Then Ne5+ would be a valid plan to kick out the White king. 61.Kh7!
[61.Bc2?
Kg8
62.Bb1
The knight will take its time to get to e5, but it does get there. 62...Nf7?
Too hasty. (62...Nb5
63.Bd3
Nd4
64.Bc4+
Kh8
65.Bd5
Ne2
66.Bc4
Nf4+
f4 might be a fine square too. As long as Black can bring his king up to stop and ultimately capture the h-pawn, he should win. In order to stop this, White absolutely must keep the black king off of the g-file. 67.Kf7
Kh7
) 63.Ba2
] 61...Nf7
62.Bc4
Ne5
63.Bd5
Ba5
64.h5
White is not happy about his pawn being forced onto a light square, but there was nothing he could do about it anyway since Black could always play Be1 if he so desired. Still, I think this position is just a draw. White leaves his king on h7 until the end of time. If the Black king ever leaves, Kg7 followed by h5-h6 becomes a serious idea. And the only way to dislodge the king is to try to bring the knight to g5. As long as White's bishop is on the a2-g8 diagonal at that time to avoid the coming Kg8, I cannot see a plan for Black. 64...Bd2
65.Ba2
Nf3
66.Bd5
Nd4
[66...Ng5+
67.Kg6
Bc3
As I mentioned, this gets Black nowhere since the king cannot come to g8. h6 draws on the spot, but even if White sits with Ba2, there isn't much for Black to do. As soon as the knight moves, Kh7 comes again.] 67.Kg6?
Technically this move does lose in a higher sense, and the monster machines point out mate in 64 or something like this. It is well outside of human capability for Black to prove it, even for a 2800+ player. Still, I think it was the wrong idea to leave h7 on simple grounds. IT was the best square for White's king and should not leave unless forced to. 67...Bg5
68.Bc4
Nf3
I would not feel right awarding this move a question mark since the win was some computer nonsense that was clearly impossible for a being with flesh and bones. [68...Bh4!
According to the monster, this was the only winning move. The point is that White is in a deadly zugzwang. If he ever advances h6, the pawn eventually gets captured. If the bishop leaves the a2-a8 diagonal, Kg8 comes. And if the bishop leaves the a6-f1 diagonal, Ne2-f4 is winning. 69.Bd5!
The most resilient try. (69.h6
Nf3!
White loses after Ne5+ 70.Ba2
(70.h7
Ne5+
71.Kh5
Kg7
72.Ba2
Bg5
) 70...Ne5+
71.Kh5
Bg5
72.Bb3
Nd3
Nf4 comes next. The pawn will be lost.) 69...Ne2
70.Bf3
(70.Kh7
Bg5!
Somehow White cannot hold the pawns.) 70...Ng1!
Another impossible only move. If Caruana could make it here by some miracle I'd give him good chances to find the rest of his way, but Bh4 and Ne2-g1 both feel completely outside of human capability. 71.Bd5
(71.Bg4
Kg8!
Black got his king to g8, and will be able to put White in zugzwang to get the knight out. 72.Kh6
Bf2
73.Kg6
Bd4
74.Kh6
Be3+
75.Kg6
Bg5!
White must either play h6 or let the knight escape. 76.h6
Kh8
77.h7
Bh4
78.Kh5
Be1
79.Kg6
Bc3
80.Kh6
Bd2+!
81.Kg6
Bg5!
The same Bg5 makes a second zugzwang. The knight gets out.) 71...Bg5!
And White is un zugzwang again. h6 will always lose, but he also cannot allow the bishop to leave d5. 72.Kh7
(72.h6
Nh3
; 72.Ba2
Nh3
Nf4 will win the pawn) 72...Ne2!
And White's bishop runs out of squares. 73.Ba2
(73.Bb3
Nd4!
Wins the f5-pawn; 73.Be6
Nf4
; 73.Bc4
Nf4!
) 73...Nf4!
Forces h5-h6.] 69.Kh7
It's a technical draw again. 69...Ne5
70.Bb3
Ng4
71.Bc4
Ne3
72.Bd3
Ng4
73.Bc4
Nh6
74.Kg6
Ke7
Black can bring the king, but f5 is impossible to capture without letting the h-pawn run. 75.Bb3
Kd6
76.Bc2
Ke5
77.Bd3
Kf4
78.Bc2
Ng4
79.Bb3
Ne3
80.h6
Bxh6
The ending was fascinating to study, though Magnus's only serious danger came from an impossible computer line. Still, he did come much closer to losing today than he had in any other game yet. Now he has tried 3 different first moves in his first 3 white games. He will play white again in game 7, and my guess is we will see him repeat a previous choice for the first time, hoping to come with better analysis now that he has more of an idea what to prepare for. The second half of the match should produce some more interesting games as the pressure increases and there is more to play for in every game. 1/2-1/2